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Forgot your password? Or sign in with one of these services. This topic is now archived and is closed to further replies. Please be aware that the content of this thread may be outdated and no longer applicable. This guide is for helping step by step to install,configure and update mods on dedicated server.
Dedicated servers can install addons straight from workshop collections, but it requires an addition to the startup parameter. If your server is running a map that is also in the server's collection by. AddWorkshop does. When this happens, server console will contain a message saying Making workshop map available for client download. Similar thing happens with the server's gamemode. When this happens, the following message is printed to console at server startup: Making workshop gamemode available for client download. First of all create a collection and find your collection ID. Do note that your collection needs to be public or unlisted, else, srcds won't be able to access it!
Workshop mods are the recommended way of handling things, because workshop mods can be downloaded automatically by both server and client, and be kept up to date. Workshop mods will be downloaded automatically and kept up to date by the server on every start, so you can skip this part. Non-Workshop mods must be installed and maintained manually. Download the mods from the mod portal of your choice; Afterwards you can put them wherever you want, you just have to configure your server to find them. To enable mods on dedicated servers, create a modconfig. In order to get the id of a workshop mod, go to its workshop site, and look at the last number of its URL. That's your mod's id. Sign In. From Avorion Wiki.